In terms of what each individual coder can accomplish single-handedly, aren't some very innovative games written over the long term by developers without any margin at all?
What can they afford that Microsoft can not?
Both in respect to innovation and long-term commitment?
> That may track if your idea of innovation is 'coming up with ways to turn your money into more money,'
This may explain why Microsoft is so bad at actual innovation.
In terms of what each individual coder can accomplish single-handedly, aren't some very innovative games written over the long term by developers without any margin at all?
What can they afford that Microsoft can not?
Both in respect to innovation and long-term commitment?